HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP efficiently makes your stuff load faster and saves bandwidth.
OkHttp is an HTTP client that’s efficient by default:
―HTTP/2 support allows all requests to the same host to share a socket.
―Connection pooling reduces request latency (if HTTP/2 isn’t available).
―Transparent GZIP shrinks download sizes.
―Response caching avoids the network completely for repeat requests.
OkHttp perseveres when the network is troublesome: it will silently recover from common connection problems. If your service has multiple IP addresses, OkHttp will attempt alternate addresses if the first connect fails. This is necessary for IPv4+IPv6 and services hosted in redundant data centers. OkHttp supports modern TLS features (TLS 1.3, ALPN, certificate pinning). It can be configured to fall back for broad connectivity.
Using OkHttp is easy. Its request/response API is designed with fluent builders and immutability. It supports both synchronous blocking calls and async calls with callbacks.
HTTP GET
OkHttpClient client = new OkHttpClient(); String run(String url) throws IOException { Request request = new Request.Builder() .url(url) .build(); try (Response response = client.newCall(request).execute()) { return response.body().string(); } }
HTTP POST
public static final MediaType JSON = MediaType.get("application/json; charset=utf-8"); OkHttpClient client = new OkHttpClient(); String post(String url, String json) throws IOException { RequestBody body = RequestBody.create(JSON, json); Request request = new Request.Builder() .url(url) .post(body) .build(); try (Response response = client.newCall(request).execute()) { return response.body().string(); } }